Minecraft
First release
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Myth is being built as a multi-game anti-cheat platform. The first release targets Minecraft, with more game ecosystems to follow.
First release
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The system correlates different signals over time, accounts for uncertainty, and gives server teams a clear, actionable picture.
Myth builds a picture from independent observations. Suspicion remains suspicion — the system never presents it as fact.
Connection conditions, signal consistency, and the full incident history are evaluated together.
Moderation tools show the reasoning and help teams review disputed cases with confidence.
Myth is designed around data minimization. Verification is transparent, limited to protecting the game, and never turns a player's computer into an open book.
Ask a questionTell us about your project. We will reach out when Myth is ready for its first integrations.
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